MDDN 241

MDDN 243

CCDN 271

CCDN 231

Friday 1 November 2013

MDDN 243

Introduction To Computer Game Design

Project 3: Symbiosis

For the 3rd level, we have breakable objects that are also interactive that we needed to create animations for. We had grates in the sewer level which would break when the barrel touches it, which would also break. We also had Tamati's original enemy that needed a death animation which I quickly created a simple one that worked just fine with one frame.


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